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Far Cry New Dawn review: Are you a problem solver or a problem maker?
Time: Feb. 22, 2019"Are you a problem solver or a problem maker?" The last prominent villains of the Far Cry series, the twins Mickey and Lou, pose this theme in the opening scene of Far Cry New Dawn Uplay Key.
Far Cry's previous games have continued to flirt with those moral shadows, but none of them has been particularly diligent in undoing the intangible space between good and evil. Far Cry New Dawn Key practically mechanizes his indifference. There is no real possibility of solving problems or solving problems. It is really interesting to be a playground for the massacre.
When it comes to violent playgrounds, the excellence of New Dawn is remarkable. He embodies the wild freedom of Grand Theft Auto in an anarchic environment for the effervescence whose vitality is set at eleven. Its wide range of weapons, vehicles and explosives makes it easy to cut enemies and recover the outposts in any number of combinations.
Although all the chaos is fun at the moment, I do not feel much when I leave the game. On the contrary, I feel a bit disgusting when I remember that the New Dawn narrative describes my achievements as those of the righteous redeemer of the badlands.
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